Developing a Character, Part 6

Developing a Character, Part 6
Well everyone, here she is!  This is the final concept of the Oriana you will come to know and love through this journey of design and production till the game releases. We wanted her to be perfect for this moment which is why we have so many steps involved in her process.  But we are all ...

Into the Forge, Part 1

Into the Forge, Part 1
Weapon concept; one of my favorite things to design.  We have decided that our character will be wielding three separate weapons throughout the game; great sword, shield, and long bow.  It was also decided that since she is just a little girl that the weapons would be the same size as they would be if ...

Developing a Character, Part 5

Developing a Character, Part 5
Every cute little girl needs a cute little dress!  So I went into this with a basic idea to keep our dress design simple and flowy.  As a team we knew we liked ribbons, we knew we liked long, and we knew we liked trim.  On the flip side, we knew we hated ruffles (NIGHTMARE ...

Developing a Character, Part 3

Developing a Character, Part 3
  After further discussion about Oriana’s main look, we decided that the poncho wouldn’t give her a very strong silhouette when we start posing and animating her.  So we scrapped that completely and I started doing more exploration.  I did a number of new silhouettes for her design and came up with four key character ...

Developing a Character, Part 2

Developing a Character, Part 2
  In any character design process, it is imperative that there be a turn around of the character.  It gives every artist on the team a solid feel of the anatomy and design of the character which speeds up production time immensely.  What I have above is the first pass of our main character, Oriana. ...

Developing a Character, Part 1

Developing a Character, Part 1
Hi there! As this is my first exposure to the public from this project, I’d like to start out by saying thank you for following along with everything we’ve done and everything we have yet to do! We are all really excited to get this thing moving and appreciate your support.  Now… about this character ...