3d Living Line Test

One of the aesthetic features we’ve chosen for Project Oriana is what we call a “living line.”  As previously mentioned, we will be using a thick and uneven toon line around our characters and environment.  We will be using this line to help emphasize movement.  This can be seen in the video game, Okami, and the short film, Shanghai Batman.  These are some early line and streak tests that Kyle Murray conducted as we try and look at different possibilities on how to achieve this look.

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