Developing a Character, Part 1

Oriana early 01

Hi there! As this is my first exposure to the public from this project, I’d like to start out by saying thank you for following along with everything we’ve done and everything we have yet to do! We are all really excited to get this thing moving and appreciate your support.  Now… about this character development.  We wanted to start out with the idea of a little girl with flowing hair, which meant that not only did the hair have to be long, it also needed to be fairly straight.  You might think “that’s pretty elementary.”  You’re right, the hair should be self explanatory.  But to complement the big flowing mass of hair, I figured we should have a dress with a larger, flowing bottom to it.  So now the character isn’t top heavy anymore (at least not as badly).

So with those two things in mind, I started silhouetting, which if you don’t know what that is, it’s where I take a fairly large brush and just make shapes in solid black and try to find interesting shapes in them.  It’s an exploratory drawing exercise that doesn’t take too much time or effort (if you’re doing it right).  So once I finished a full sheet of silhouettes, I not only found a couple of interesting character concepts for Oriana, but I also found a few object and enemy concepts for the game as well.  It is a really helpful tool that I highly recommend to anyone messing around in concept.

Once I had a couple silhouettes I liked for Oriana’s shape, I started working with hair styles and dress types.  The very first design I came up with is the image above.  I covered half of her face with hair because I didn’t want her figure to be completely symmetrical.  It also helped with accent colors to streak along in her hair such as the magenta I threw in the blue hair.  It’s a very whimsical and naive feel with a bit of mystery.

Her head is bigger than her body to exaggerate the idea that she is a young child.  It also brings the idea of super cute to a lot of people.

So there you have it folks.  My first concept image for this game.  Please continue following our work in the months to follow!  We will be putting out a bunch of exciting stuff to look at!

 

Yes friends, it is us

Oriana_moreConceptSwirlythings

We are hard at work at many things, the big thing being this game. One of our huge priorities is making sure to keep everyone out there updated as we can! This week should be a big week for getting things done and putting things up and sharing with the world!

Above is a piece of early concept art depicting our main character standing between her perception of reality and her own paradise.

 

Stay tuned as we get super productive!

Hello World

Oriana Character and Weapon Concept

 

Hello there!

 

We are a group of friends working on making a game, which as of now is called Project Oriana. We’re still in the concept and and early stages of development, and it’s really exciting to start on this journey!

Right now, the group consists of Blake, Dan, Alex, Thomas, Kyle, and Abi. We’ll all be posting as we go, and showing what each of us has been working on.

 

Hope to have more to show you soon!